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More than 70 new commands and enhancements for mesh
creation,
editing, analysis, and
3-D printing.
Creation (
new,
enhanced)
- ExtractRenderMesh - Copies the render mesh from
selected objects.
- Mesh - New Density option is a
scale-independent control.
- MeshEllipsoid - Creates a mesh ellipsoid.
- MeshFromPoints - Creates a mesh from selected
points or point cloud.
- MeshHeightfield - Creates a mesh based on the
color values in a bitmap.
- MeshTCone - Creates a mesh cone whose apex is
cut off by a plane.
- MeshTorus - Creates a mesh torus.
- MeshPatch - Creates a mesh from selected 3-D
points, point cloud, polylines, and curves.
- MeshPolyline - Creates a mesh from a closed
planar polyline.
- OffsetMesh - Offsets the mesh a specified
distance with the option to fill the space between the two meshes to
create a closed mesh.
- PlanarMesh - Creates a planar mesh from
boundary curves.
Editing (
new,
enhanced)
- AlignMeshVertices - Forces mesh vertices within
a specified distance to the same location.
- ApplyMeshUVN - Wraps meshes and points onto a
surface based on the surface u- and v- coordinates.
- CollapseMeshEdge - Collapses a mesh edge to an
adjacent mesh vertex.
- CollapseMeshFace - Collapses a mesh face to
adjacent mesh vertices.
- CollapseMeshFacesByArea - Collapses mesh faces
that have surface areas that are greater and/or less than a
specified number.
- CollapseMeshFacesByAspectRatio - Collapses mesh
faces based on a specified ratio of length to width.
- CollapseMeshFacesByEdgeLength - Collapses mesh
edges above or below a certain length to a single mesh vertex.
- CollapseMeshVertex - Collapses a mesh vertex to
the location of another mesh vertex.
- CullDegenerateFaces - Deletes mesh faces that
have zero area.
- DeleteMeshFaces - Deletes selected mesh faces.
- DupMeshEdge - Creates a polyline at selected
naked edges or creases in unwelded meshes.
- DupMeshHoleBoundary - Creates a polyline that
duplicates the boundary of a mesh hole.
- ExtractConnectedMeshFaces - Extracts faces
that are connected to a selected face by defining the break angle
between two connected faces.
- ExtractDuplicateMeshFaces - Extracts faces
that are identical in a single mesh.
- ExtractMeshFaces - Extracts faces selected by
picking the face or the face edge.
- ExtractMeshFacesByArea - Extracts faces
within a specified range of area.
- ExtractMeshFacesByAspectRatio - Extracts
faces within a specified upper and lower aspect ratio.
- ExtractMeshFacesByDraftAngle - Splits a mesh
object based on the angle of the faces to the view.
- ExtractMeshFacesByEdgeLength - Extracts all
faces that have an edge greater or less than a specified length.
- ExtractMeshPart - Extracts faces that are
bounded by unwelded edges.
- ExtractNonManifoldMeshEdges - Separates from
the parent mesh faces that have an edge that is shared by 3 or more
faces.
- FillMeshHole - Fills mesh boundary with
triangular mesh faces.
- FillMeshHoles - Attempts to fill all holes in
mesh with triangular mesh faces.
- MeshBooleanDifference - Subtracts the shared
parts of meshes from another set of meshes.
- MeshBooleanIntersection - Finds the common
part of selected meshes and deletes the unshared parts.
- MeshBooleanSplit - Finds the common parts of
selected meshes and creates separate meshes from the shared and
unshared parts.
- MeshBooleanUnion - Creates a single mesh from
selected meshes and deletes the shared area.
- MeshSplit - Splits meshes at a curve,
surface, or mesh.
- MeshTrim - Trims a mesh with another object.
- PatchSingleFace - Patches a hole in a mesh
with a single triangle or quad face.
- Project - Projects curves and point
objects onto meshes.
- Pull - Pulls curves and point objects
onto meshes.
- QuadrangulateMesh - Converts a triangle mesh
into quads where possible.
- RebuildMesh - Strips all information from a
mesh and returns only the mesh geometry.
- RebuildMeshNormals - Removes mesh normals
then reconstructs the face and vertex normals based on the
orientation of the faces.
- SplitDisjointMesh - Splits meshes that do not
touch into separate objects.
- SplitMeshEdge - Splits a mesh edge to create
two or more triangles.
- SplitMeshWithCurve - Splits a mesh object
with a curve. This pulls the curve to the mesh, whereas the
MeshSplit command projects the curve through the mesh.
- SwapMeshEdge - Swaps the corners of triangles
that share the edge.
- UnWeld - Adds vertex information to
each shared mesh vertex.
- UnweldEdge - Adds vertex information to each
shared mesh vertex on a selected edge.
- WeldEdge - Welds selected mesh edges.
- WeldVertices - Welds selected mesh vertices.
Analysis (
new,
enhanced)
- ClosestPt - Supports mesh objects.
- DraftAngleAnalysis - Supports mesh
objects.
- EMap - Supports mesh objects.
- Thickness Analysis - Uses a false-color display
to evaluate the thickness of a mesh.
- Zebra - Supports mesh objects.
Print 3-D - If you have
3-D printer installed on your system, this plug-in lets you print
directly the file format required for your printer. A Print 3-D menu
item is added to Rhino's File menu, and your printer will display in the
list. Currently supported systems include:
- 3D Systems (InVision)
- Delft Spline Systems (DeskProto)
- Dimension (Catalyst)
- Objet (Studio)
- Roland (MODELA Player)
- Solidscape (ModelWorks)
- Stratasys (Insight)
- Z Corp (ZPrint)
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[Print version]
design by Massoni

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